Jussi, Alma and the Swamp

My team’s entry to Global Game Jam 2019.

Two player game for PC, Linux and Mac, played on the same keyboard. You play as Jussi and Alma, who have set their minds on making a home in the swamp. You need to build a house, plant a crop, and gather enough food to make it through the winter.

My role in the project was 3D art and animation, along with some programming.

Global Game Jam entry

EDP Assistant

My team’s entry for Global Game Jam 2018. Made with Unity for Android.

The game is assistant app for Emergency Pandemic Dispatcher, whose job is to dispatch a doctor along optimal routes to stop rapidly spreading diseases before they get out of control.

Global Game Jam entry for the game

My contribution to the project was design and programming.

Echo Loco

My team’s entry for Global Game Jam 2017. Made with Unity for PC and Mac.

Echo Loco is a single player game, where you play as a bat, hunt for insects and navigate trough caves using your echo location. But beware of spiders!

Global Game Jam entry for the game

My role in the project was design and programming.

The Ritual of Dagon

My team’s entry for Global Game Jam 2016. Made with Unity for PC and Android.

The Ritual of Dagon is a two player local multiplayer puzzle game where the other player is trying to form a given pattern with his characters before turn limit expires, and the other player tries to stop this by blocking movements with his own character.

Global Game Jam entry for the game

My contribution to the project was design and programming.

We Were Here

My team’s entry for Global Game Jam 2015. Made with Unity, mainly targeting Digistar 5 full dome projector at Särkänniemi Planetarium.

We Were Here is a single player game depicted as a cave painting, where the player manages a tribe of stone age people who are hunting and gathering food.

My contribution in out team of six was design and programming.

 

Thump Thump Who's There

Thump Thump Who’s There

My entry for Global Game Jam 2013, made with Teemu Havulinna and Sini Haapanen. Runs in Unity Web Player and on the iPad (available at AppStore).

Thump Thump Who’s There is a party game for up to five players. Learn the secret knocks, and be the first to open your door – but be sure to open only when the door is properly knocked!

My main contribution to the project was programming.

Go see the game’s Global Game Jam page, or play in browser.

Guardian of the Living Maze

My entry for Global Game Jam 2012. A two-player boardgame-like game build primarily for iPad, and also for the web. One player plays the Wizard, who tries to get to the center of the maze, and the other plays the Guardian, who tries to stop the Wizard by laying traps for him – but for every trap the Guardian must also place a reward.

The team had three members. My contribution to the project included design and programming.

Global Game Jam page